A team of middle schoolers prepares for blastoff in this adventure from the author of the New York Times bestselling Mousetronaut, based on the childhoods of real-life astronauts Mark Kelly and his twin brother Scott.
It’s a long, hot summer and Scott and Mark are in big trouble for taking apart (aka destroying) their dad’s calculator. As a punishment, they’re sent to their grandfather’s house, where there’s no TV and they have to do chores. And Grandpa is less tolerant of the twins’ constant bickering. “Why don’t you two work together on something constructive. What if you built a go-kart or something?” Grandpa suggests.
But it’s not a go-kart the twins are interested in. They want to build a rocket. With the help of Jenny, nicknamed Egg, and a crew of can-do kids, they set out to build a real rocket that will blast off and orbit the Earth. The question soon becomes: which twin will get to be the astronaut?
Written by a NASA astronaut with four space flights under his belt, this exciting story includes extensive back matter on the space program with fantastic facts and details.
Astrotwins -- Project Blastoff CHAPTER 1 JULY 18, 1975
This time the twins were determined. Nothing would go wrong.
Scott had stationed Major Nelson, the family’s big, brown, friendly mutt, at the back door to bark if Mom came home early.
Mark had laid newspapers on Dad’s basement workbench.
They had assembled their tools.
And they were absolutely going to follow the advice Grandpa Joe gave them for anytime you took something apart: Lay the parts down in order so when you put the pieces back together, you can simply reverse the process.
“It’s like Grandpa Joe always says: Learn from your mistakes,” Mark said.
“Yeah, and since we’ve made so many, we ought to be geniuses by now,” Scott agreed.
Mark laughed. “Okay, so go ahead. I’ll keep everything organized.”
With a screwdriver made for repairing eyeglasses, Scott removed two screws, which Mark placed in the top left corner of the newspaper.
Then—the best part—Scott removed the plastic backplate and the boys got their first look inside Dad’s calculator.
“Cool!” they chorused.
Exposed, the insides resembled staples, pushpins, and grains of rice, all of them tiny and arrayed around a white plastic rectangle. The biggest piece was the battery, which was easy to recognize and easy to remove. After that, there were six more screws.
Mark duly put each in its place on the newspaper.
“Should we take out the CPU?” Scott asked.
Mark knew CPU stood for “central processing unit,” that it was made of a material called silicon, and that it was the brains of the calculator. What he didn’t know was which piece it was, but no way was he going to admit that to his brother. “Sure,” he said.
Scott used the tip of the screwdriver to pry up the white plastic rectangle, and out it popped.
“Are you sure you can plug that back in there?” Mark asked.
“You mean, am I sure we can plug it back in there?” Scott said. “Yeah, of course. I think. And these are transistors, right?” He indicated black spheres that looked like beads.
Mark nodded. “I guess, but they sure look different from the ones in the TV.” Years ago, the boys had watched fascinated as the TV repairman worked on their old black-and-white set. After that, they decided to see what was inside other machines, like the clock radio, the sewing machine, and the lawn mower.
Usually, they got in trouble, but it was worth it.
Scott had just lifted up the calculator to examine the underside of the display when Major Nelson’s excited barking made him jump. “She’s home!” he said.
“She’s early!” Mark said.
“She won’t come down here,” Scott said. “Will she?”
“We can’t take that chance,” Mark said and, hurrying, handed his brother each calculator piece to replace. Upstairs, their mom’s heels clicked on the kitchen floor as she put groceries away. Another sound—thump-thump-thump—meant Major Nelson was bounding all around her, hoping for a treat.
So focused were the boys on reassembly that they didn’t realize the danger till they heard Mom’s heels echoing on the wooden basement steps. By now the boys had been in this predicament so often, they knew the countdown.
3 . . . Scott closed his eyes, prepared to accept his fate.
2 . . . Mark made a last-ditch attempt to hide what they’d been doing, in the process yanking the newspaper off the workbench.
1 . . . Mom appeared in the doorway, just in time to see a scattering of tiny calculator parts bouncing every which way on the floor.
Ignition: “Boys!” Mom cried. “What in the heck have you done now?”
Mark Kelly is a retired astronaut and US Navy Captain. His picture book Mousetronaut, illustrated by C.F. Payne was a #1 New York Times bestseller. He flew his first of four missions in 2001 aboard Space Shuttle Endeavour, the same space shuttle that he commanded on its final flight in May 2011. In 2020 he will be running to represent Arizona in the United States Senate.
With co-author Freeman, Kelly takes readers back to 1975, when long-distance telephone calls cost money, calculators were expensive luxuries, and Americans fizzed with excitement about the U.S. space program.Former astronaut Kelly takes a cool biographical fact—he and his identical twin brother, Scott, are the only siblings ever to fly in space—and spins it into an absorbing adventure. To get visiting 11-year-old twins Scott and Mark out of his hair, Grandpa suggests they build a spaceship. Taking him at his word, they enlist the help of brainy Jenny O'Malley and their neighbor Barry Leibovitz, a math nerd, and so begins a summer of clandestine research and construction. Eventually the team expands to include Howard Chin, who has a computer, and Lisa Perez, whose dad owns an auto body shop. The team studies physics at the library and scrounges for materials, promising all the adults they won't blow anything up. The kids' enthusiasm is infectious, and Kelly's expertise comes through in telling, kid-friendly details, as when Barry's older brother, a former pilot and Vietnam POW, takes them on a trip to an amusement park to determine which kids have the right stuff. If the characters often speak in infodumps, it's because they are learning along with readers, and the information imparted is staged just right. Intriguing subject matter and rock-solid pacing combine for a nifty adventure—one that may well spark a new generation of astronauts.
– Kirkus Reviews, January 1, 2015
In 1975, 11-year-old twins Mark and Scott attempt to stay out of trouble by doing something constructive in Grandpa’s workshop. Their secret project? Building a rocket that will launch them into space. While their bravado and enthusiasm outpace their practical know-how, they bring in four other kids who contribute resources and skills (Howard’s computer, Lisa’s welding ability, Barry’s math smarts, and Jenny's understanding of physics. Intensely focused, the six kids work hard to carry the project through, solving problems cleverly while misleading the adults around them. Writing with Freeman, former astronaut Kelly (whose own twin is astronaut Scott Kelly) offers an adventure in which readers can learn (along with the two protagonists) about rocketry, space travel, teamwork, and the value of having a purpose. In an author’s note, Kelly separates the story’s fact from fantasy, while an appended glossary explains science references more fully. From bickering twins to space-race history to a secret rocket-fuel formula, this chapter book offers an entertaining mixture of reality, historical fiction, science, and fun. HIGH-DEMAND BACKSTORY: Kelly’s Mousetronaut (2012)picture book was a number-one bestseller, and with this middle-grade novel, he looks on track to greatly expand his orbit.
– Booklist, February 15, 2015
Former astronaut Kelly (Mousetronaut) digs into his own childhood and NASA background in this layered story. Launching the Astrotwins series, the novel is set in 1975 New Jersey and introduces the Kelly twins, impulsive Mark and more level-headed Scott, who share a curiosity about space travel and a knack for finding trouble, especially when it comes to disassembling gadgets. On a visit to their grandfather's lakeside cabin during the summer before sixth grade, they embark on their most outlandish escapade yet. Along with several friends—including a physics prodigy, a computer whiz, and a mechanic's daughter—the twins build a spaceship capable of orbiting the Earth. Kelly and Freeman (the First Kids Mysteries series) mingle fact and fiction as they use the friends' own voices and thought processes to distill scientific and mathematical properties involved in spacecraft construction and rocket propulsion. Though the fantastical prevails when they achieve liftoff, realistic sibling and peer relationships, illuminating science, and some streamlined aeronautical history keep the story grounded—in a good way.
– Publishers Weekly, February 23, 2015
When 12-year-old twins Mark and Scott Kelly ruin their parents’ calculator after they take it apart (an expensive item in the mid-1970s), they are sent to spend some time with their grandfather at his Greenwood Lake home. He suggests that they channel their formidable energy into building a go-kart. They decide to pursue their interest in the space program instead and build a rocket ship. While they are admittedly indifferent students, the gregarious twins have smart friends. Soon, in finest NASA tradition, they have built a team that includes a math whiz, a science genius, and someone with a computer, among other terrifically skilled kids. They spend hours researching in the library, sharing, collaborating, and arguing. They convince the unsuspecting adults in their lives to chauffer, mentor, and supply, all with the promise that they aren’t going to “blow anything up.” This lively tale requires a huge suspension of disbelief; readers who can let go and enjoy the ride will find much to like in these spirited siblings pursuing their passion and negotiating egos as well as obstacles. Coauthored by retired astronaut and U.S. Navy Captain Kelly, this series opener is perfect for teachers and librarians looking for fiction embedded with STEM (science, technology, engineering, and math) concepts. VERDICT The characters are likable, the dialogue is enlightening as well as snappy, and the adventure is grand; a fine purchase for middle grade collections.