Plus, receive recommendations and exclusive offers on all of your favorite books and authors from Simon & Schuster.
LIST PRICE $7.99
PRICE MAY VARY BY RETAILER
Digital products purchased on SimonandSchuster.com must be read on the Simon & Schuster Books app. Learn more.
Get 25% off with code FEB25, plus free shipping on orders of $40 or more. (Discount on physical product only, terms apply.)
Buy from Other Retailers
Table of Contents
About The Book
Max is finally home in Madison, but the magical mayhem is just beginning in this conclusion to the hilarious trilogy that started with Bad Unicorn and Fluff Dragon, which Publishers Weekly called “deviously enjoyable.”
After saving an entire world—three, actually—it’s no wonder Max can’t seem to get comfortable back home, where the most daunting threat is ending up in remedial gym if he can’t climb a rope fast enough. Then a new kid named Wayne rescues Max from the school bullies, and a new option for adventure appears. Wayne says he’s from the magical realm, the Magrus, and that Max is needed there. He can go back and be the powerful wizard of his dreams!
But when Max opens a portal between the two worlds, he finds out that things are not what they seem. A violent storm starts turning the residents of Madison into monsters and Max’s friends into characters out of an online game. Then Max learns that the Maelshadow, a being of pure evil, plans to use the portal to invade the planet and make it his own. Can Max and his motley crew put a stop to his plans? Or has this spellcaster’s luck finally run out?
After saving an entire world—three, actually—it’s no wonder Max can’t seem to get comfortable back home, where the most daunting threat is ending up in remedial gym if he can’t climb a rope fast enough. Then a new kid named Wayne rescues Max from the school bullies, and a new option for adventure appears. Wayne says he’s from the magical realm, the Magrus, and that Max is needed there. He can go back and be the powerful wizard of his dreams!
But when Max opens a portal between the two worlds, he finds out that things are not what they seem. A violent storm starts turning the residents of Madison into monsters and Max’s friends into characters out of an online game. Then Max learns that the Maelshadow, a being of pure evil, plans to use the portal to invade the planet and make it his own. Can Max and his motley crew put a stop to his plans? Or has this spellcaster’s luck finally run out?
Product Details
- Publisher: Aladdin (April 7, 2015)
- Length: 384 pages
- ISBN13: 9781442450202
- Grades: 3 - 7
- Ages: 8 - 12
- Lexile ® 800L The Lexile reading levels have been certified by the Lexile developer, MetaMetrics®
Browse Related Books
Resources and Downloads
High Resolution Images
- Book Cover Image (jpg): Good Ogre eBook 9781442450202
- Author Photo (jpg): Platte F. Clark Photograph by(0.1 MB)
Any use of an author photo must include its respective photo credit