FLAMES OF FREEDOM is an American Gothic horror tabletop role-playing game, Powered by ZWEIHÄNDER RPG.
It is the dawn of the American Revolutionary War of 1776. A tangled web of conspiracy spans North America. It does not matter what your creed, color, culture, faith or gender is—all stand together in the war for survival. Every Rebel patriot holds Thomas Paine’s Common Sense aloft as they take up arms against the British Empire. The city of Boston is occupied by the Red Coats, surrounded by Rebel militias. But as the revolution has begun, something far more mysterious stirs.
Agents of the occult entreat both the Continental Army and British Empire. Freemasons conspire in the City of Brotherly Love. Maryland is in the throes of a witch hunt by the Knights Templar. Amid the chaos, other grim fairy tales have emerged.
Ghouls have been tunneling beneath Boston. There are sightings of witches in the Great Dismal Swamp. Indigenous sachem speak of devils who walk among the living. The Leeds Devil haunts the Pine Barrens of New Jersey. And worse still, a shadowy collective called “The Mandoag” seeks to consume all, Loyalists and Rebels alike.
In this game, most people have either chosen to deny the supernatural or rationalize it away. A rare few accept it for what it is to act. You are among those heroes and destined for greatness… or death.
This alternative history game includes most of what you need to play: a player’s handbook, a game master’s guide, a bestiary, and an introductory adventure set in Boston. All that’s left are a few friends, pencils, and a handful of dice.
There was a small boy who created his first board game using Lincoln Logs and action figures. His friends liked it and soon he went to work creating more. It was then the small boy decided that somehow, or someway, he would create games for as long as he lived. As the little boy grew, he found himself trapped in a dungeon with a dragon. Finding a path he followed it out of the dungeon and still follows it to this day. He has designed many games and won a few awards, but the one he is proudest of is FLAMES OF FREEDOM.
Daniel D. Fox is the executive creative director of games at Andrews McMeel Publishing. He won two gold ENNIE Awards at Gen Con for Best Game and Product of the Year with his fantasy horror game ZWEIHÄNDER Grim & Perilous RPG. He is the lead developer for Main Gauche RPG, Flames of Freedom: Grim & Perilous RPG, ZWEIHÄNDER Fantasy Horror RPG Starter Kit, and Fever Knights RPG. He also edited James Introcaso's Eternal Night of Lockwood and Ryan Verniere's new horror-fantasy Blackbirds RPG. When Daniel isn't working on tabletop RPGs, he's enjoying his other favorite hobby: cafe racer motorcycles. He lives in the City of Fountains with his wife, Ali, and their two young kobolds.
On dark, moonless nights, you can find DEJAN MANDIC lurking desolate streets of Belgrade, Serbia. Confronted, he will claim that he is walking his dog, but we all know that he really should be working on new drawings for Grim & Perilous worlds.
Having survived two wars and countless riots, Dejan lost interest in reality and prefers spending time inside his illustrations. Dog’s name is Molly.