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Hello Raspberry Pi!

Python programming for kids and other beginners

Published by Manning
Distributed by Simon & Schuster

About The Book


A fun and imaginative way for kids and other beginners to take their first steps programming on a Raspberry Pi.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

About the Technology

The Raspberry Pi is a small, low-cost computer invented to encourage experimentation. The Pi is a snap to set up, and using the free Python programming language, you can learn to create video games, control robots, and maybe even write programs to do your math homework!

About the Book

Hello Raspberry Pi! is a fun way for kids to take their first steps programming on a Raspberry Pi. First, you discover how to set up and navigate the Pi. Next, begin Python programming by learning basic concepts with engaging challenges and games. This book gives you an introduction to computer programming as you gain the confidence to explore, learn, and create on your own. The last part of the book introduces you to the world of computer control of physical objects, where you create interactive projects with lights, buttons, and sounds.

What's Inside
  • Learn Python with fun examples
  • Write games and control electronics
  • Use Pygame for video game sounds and graphics
  • Loaded with programming exercises

  • About the Reader

    To use this book, you'll need a Raspberry Pi starter kit, keyboard, mouse, and monitor. No programming experience needed.

    Table of Contents
    1. Meet Raspberry Pi
    2. Exploring Python
    4. Silly Sentence Generator 3000: creating interactive programs
    5. Norwegian Blue parrot game: adding logic to programs
    6. Raspi's Cave Adventure
    8. Blinky Pi
    9. Light Up Guessing Game
    10. DJ Raspi
    1. Raspberry Pi troubleshooting
    2. Raspberry Pi ports and legacy boards
    3. Solutions to chapter challenges
    4. Raspberry Pi projects

    About The Author

    Ryan Heitz is a teacher, programmer, maker, father, and big kid. He is the co-founder of Ideaventions, an educational organization that is changing STEM education. He specializes in creating classes and teaching kids how to experience code in a fun and engaging way. As a programmer, Ryan has developed software for everything from NASA data collection systems to web mapping applications.

    Product Details

    • Publisher: Manning (January 22, 2016)
    • Length: 320 pages
    • ISBN13: 9781617292453
    • Ages: 9 - 16

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