Nobbin Swill returns to solve another mystery in the third book in this hilarious middle-grade series that has two-color illustrations throughout!
Nobbin is still Prince Charming's assistant, and Charming needs all the luck he can get to win the tournament at the King's Jubilee. While searching for a new good luck charm, he finds a goose who follows him around wherever he goes, who he names Marge. But his father gifts him with a new charm, his mother's handkerchief. Where before he was clumsy and bumbling, now he is swift and confident.
The night of the royal ball, he meets a maiden who seems to be as interested in the lost and found as he is, but Marge splashes punch on her and scares her off. However, Charming realizes that he must have offered her the handkerchief to clean up her punch, and now he's left without his good luck charm right before the tourney. Will Nobbin be able to find the maiden and the good luck charm in time for Charming to win the tournament, or will he be thwarted by some wicked stepsisters, Rumpelstiltskin, and a mysterious black rider who suddenly enters the tourney?
Nobbin, Prince Charming's assistant, returns for a third outing of mixed-up fairy-tale mysteries, this time featuring Cinderella. Although he's determined to defend his family's honor through winning the joust in their upcoming tournament, Prince Charming lacks the confidence to pull things together. Searching the castle's lost and found for a good luck charm, he finds a goose that attaches itself to him. Between the goose and a lucky handkerchief his mother made for his father (which is then passed on to Charming), things start to look up. But after he misplaces the handkerchief and believes a mysterious maiden he met at the ball made off with it, Charming takes the glass shoe she left behind to the village. The villagers assume he means to marry the shoe's wearer, leading to funny moments. The hunt for Cinderella leads the plucky hero to the evil stepmother and stepsisters who, in mixing up their lies, accidentally dub Cinderella a step-scullery maid in another running gag. Meanwhile, the story gets further convoluted when villainous Rumpelstiltskin uses Charming's honor against him to claim the goose. The layered, wild-goose-chasing mysteries are kept straight through the illustrated lists that Nobbin makes-other illustrations take advantage of the goose for comedic effect-and provide cover for the villainous actions of scheming Sir Roderick that are revealed in the final act, when all storylines converge. Characters default to White. A joustingly jolly good time. (map, author's note) (Fantasy. 8-12)