The Graphic Novel Classroom

POWerful Teaching and Learning with Images

Foreword by James Bucky Carter

About The Book

Every teacher knows that keeping adolescents interested in learning can be challenging—The Graphic Novel Classroom overcomes that challenge. In these pages, you will learn how to create your own graphic novel in order to inspire students and make them love reading. Create your own superhero to teach reading, writing, critical thinking, and problem solving!

Secondary language arts teacher Maureen Bakis discovered this powerful pedagogy in her own search to engage her students. Amazingly successful results encouraged Bakis to provide this learning tool to other middle and high school teachers so that they might also use this foolproof method to inspire their students. Readers will learn how to incorporate graphic novels into their classrooms in order to:

Teach twenty-first-century skills such as interpretation of content and form
Improve students’ writing and visual comprehension
Captivate both struggling and proficient students in reading
Promote authentic literacy learning
Develop students’ ability to create in multiple formats

This all-encompassing resource includes teaching and learning models, text-specific detailed lesson units, and examples of student work. An effective, contemporary way to improve learning and inspire students to love reading, The Graphic Novel Classroom is the perfect superpower for every teacher of adolescent students!

Product Details

  • Publisher: Skyhorse (August 5, 2014)
  • Length: 176 pages
  • ISBN13: 9781629140889

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Raves and Reviews

"This book is very readable and makes a clear case for using graphic novels. More importantly, it provides readers with examples that they can use in their classrooms. It's very practical yet challenging." —Douglas Fisher, author and professor at the School of Teacher Education, San Diego State University

"There may be other books that promote the use of graphic novels, but none that offer such concrete, user-friendly lessons. I really enjoyed reading this book—and now I want to read and teach some of these graphic novels." —Rebecca Rupert, English teacher at Bloomington New Tech High School, Bloomington, Indiana

"This book shows without a doubt how a graphic novel can foster deep thinking, vibrant discussion, and multiple opportunities for writing with a purpose." —Rachel Hanson, writing coach and gifted language arts teacher

"This book provides a great framework for structuring a graphic novel English language arts class. The practical rationales for using these texts, as well as the activities included, do meet the need for a book aimed at ELA in instruction with graphic novels." —Stergios Botzakis, assistant professor, adolescent literacy

"Even if you don’t want to (or can’t) teach graphic novels, this book offers so many wonderful ideas adaptable to other texts about how to get students thinking about what they read." —Cindy A. Spoon, basic reading teacher

"High school English teacher and graphic novel advocate Maureen Bakis offers educators a guide for using comics as teaching tools, based on her own experience. She examines the compositional elements of comics using several volumes as examples and demonstrates how they can be used to teach different concepts and skills." —Diamond Bookshelf

"This book is very readable and makes a clear case for using graphic novels. More importantly, it provides readers with examples that they can use in their classrooms. It's very practical yet challenging." —Douglas Fisher, author and professor at the School of Teacher Education, San Diego State University

"There may be other books that promote the use of graphic novels, but none that offer such concrete, user-friendly lessons. I really enjoyed reading this book—and now I want to read and teach some of these graphic novels." —Rebecca Rupert, English teacher at Bloomington New Tech High School, Bloomington, Indiana

"This book shows without a doubt how a graphic novel can foster deep thinking, vibrant discussion, and multiple opportunities for writing with a purpose." —Rachel Hanson, writing coach and gifted language arts teacher

"This book provides a great framework for structuring a graphic novel English language arts class. The practical rationales for using these texts, as well as the activities included, do meet the need for a book aimed at ELA in instruction with graphic novels." —Stergios Botzakis, assistant professor, adolescent literacy

"Even if you don’t want to (or can’t) teach graphic novels, this book offers so many wonderful ideas adaptable to other texts about how to get students thinking about what they read." —Cindy A. Spoon, basic reading teacher

"High school English teacher and graphic novel advocate Maureen Bakis offers educators a guide for using comics as teaching tools, based on her own experience. She examines the compositional elements of comics using several volumes as examples and demonstrates how they can be used to teach different concepts and skills." —Diamond Bookshelf